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virtual void | applyEffect (int voiceIndex, AudioSampleBuffer &b, int startSample, int numSample)=0 |
| A wrapper function around the actual processing. More...
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virtual void | preRenderCallback (int startSample, int numSamples) |
| This is called before every voice is processed. More...
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virtual void | renderVoice (int voiceIndex, AudioSampleBuffer &b, int startSample, int numSamples) |
| renders a voice and applies the effect on the voice. More...
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virtual bool | hasTail () const =0 |
| Overwrite this method if the effect has a tail (produces sound if no input is active.
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bool | isTailingOff () const |
| Checks if the effect is tailing off. More...
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void | prepareToPlay (double sampleRate, int samplesPerBlock) override |
| You have to override this method, since almost every effect needs the samplerate anyway. More...
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void | renderAllChains (int startSample, int numSamples) |
| Renders all chains (envelopes & voicestart are rendered monophonically. More...
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virtual void | renderNextBlock (AudioSampleBuffer &buffer, int startSample, int numSamples)=0 |
| Renders the next block and applies the effect to the buffer. More...
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virtual ProcessorEditorBody * | createEditor (ProcessorEditor *parentEditor)=0 |
| Creates a ProcessorEditor for this Processor and returns the pointer. More...
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void | enableConsoleOutput (bool shouldBeEnabled) |
| Enables the Processor to output messages to the Console. More...
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virtual ValueTree | exportAsValueTree () const override |
| This saves the Processor. More...
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virtual float | getAttribute (int parameterIndex) const =0 |
| returns the attribute with the specified index (use a enum in the derived class). More...
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virtual Processor * | getChildProcessor (int processorIndex)=0 |
| This must be overriden by every Processor and return the Chain with the Chain index. More...
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virtual float | getDefaultValue (int) const |
| Overwrite this and return the default value. More...
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bool | getEditorState (int state) const |
| Restores the state of the Processor's editor. More...
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const String & | getId () const |
| Returns the unique id of the Processor instance (!= the Processor name). More...
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virtual Identifier | getIdentifierForParameterIndex (int parameterIndex) const |
| This returns a Identifier with the name of the parameter. More...
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float | getInputValue () const |
| This can be used to display the Processors input value. More...
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int | getLargestBlockSize () const |
| Returns the block size. More...
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virtual const String | getName () const |
| Overwrite this and return a pretty name. More...
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virtual int | getNumChildProcessors () const =0 |
| This must return the number of Child processors. More...
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virtual int | getNumInternalChains () const |
| If your processor uses internal chains, you can return the number here. More...
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int | getNumParameters () const |
| This returns the number of (named) parameters. More...
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float | getOutputValue () const |
| This can be used to display the Processors output value. More...
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double | getSampleRate () const |
| Returns the sample rate. More...
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const Path | getSymbol () const |
| Returns the symbol of the Processor. More...
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virtual const Identifier | getType () const =0 |
| Overwrite this method to specify the name. More...
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int | getVoiceAmount () const noexcept |
| getNumVoices() is occupied by the Synthesiser class, d'oh!
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bool | isBypassed () const noexcept |
| Returns true if the processor is bypassed. More...
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| Processor (MainController *m, const String &id_, int numVoices) |
| Creates a new Processor with the given Identifier. More...
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void | restoreCompleteEditorState (const XmlElement *storedState) |
| Restores the EditorState from a BigInteger that was retrieved using getCompleteEditorState. More...
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virtual void | restoreFromValueTree (const ValueTree &previouslyExportedProcessorState) override |
| Restores a previously saved ValueTree. More...
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void | setAttribute (int parameterIndex, float newValue, juce::NotificationType notifyEditor) |
| Changes a Processor parameter. More...
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virtual void | setBypassed (bool shouldBeBypassed, NotificationType notifyChangeHandler=dontSendNotification) noexcept |
| This bypasses the processor. More...
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void | setEditorState (int state, bool isOn, NotificationType notifyView=sendNotification) |
| Saves the state of the Processor's editor. More...
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void | setIsOnAir (bool isBeingProcessedInAudioThread) |
| Call this method after inserting the processor in the signal chain. More...
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void | setSymbol (Path newSymbol) |
| Sets a special symbol for the Processor. More...
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virtual | ~Processor () |
| Overwrite this if you need custom destruction behaviour. More...
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void | addChangeListener (SafeChangeListener *listener) |
| Registers a listener to receive change callbacks from this broadcaster. More...
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void | removeAllChangeListeners () |
| Removes all listeners from the list. More...
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void | removeChangeListener (SafeChangeListener *listener) |
| Unregisters a listener from the list. More...
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void | sendAllocationFreeChangeMessage () |
| This will send a message without allocating a message slot. More...
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void | sendChangeMessage (const String &=String()) |
| Causes an asynchronous change message to be sent to all the registered listeners. More...
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void | sendSynchronousChangeMessage () |
| Sends a synchronous change message to all the registered listeners. More...
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| ControlledObject (MainController *m) |
| Creates a new ControlledObject. More...
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const MainController * | getMainController () const noexcept |
| Provides read-only access to the main controller. More...
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MainController * | getMainController () noexcept |
| Provides write access to the main controller. More...
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A VoiceEffectProcessor will process each voice before it is summed up and allows polyphonic effects.