Base class for all Processors that applies a audio effect on the audio data. More...
Public Member Functions | |
virtual bool | hasTail () const =0 |
Overwrite this method if the effect has a tail (produces sound if no input is active. | |
bool | isTailingOff () const |
Checks if the effect is tailing off. More... | |
void | prepareToPlay (double sampleRate, int samplesPerBlock) override |
You have to override this method, since almost every effect needs the samplerate anyway. More... | |
void | renderAllChains (int startSample, int numSamples) |
Renders all chains (envelopes & voicestart are rendered monophonically. More... | |
virtual void | renderNextBlock (AudioSampleBuffer &buffer, int startSample, int numSamples)=0 |
Renders the next block and applies the effect to the buffer. More... | |
Public Member Functions inherited from Processor | |
virtual ProcessorEditorBody * | createEditor (ProcessorEditor *parentEditor)=0 |
Creates a ProcessorEditor for this Processor and returns the pointer. More... | |
void | enableConsoleOutput (bool shouldBeEnabled) |
Enables the Processor to output messages to the Console. More... | |
virtual ValueTree | exportAsValueTree () const override |
This saves the Processor. More... | |
virtual float | getAttribute (int parameterIndex) const =0 |
returns the attribute with the specified index (use a enum in the derived class). More... | |
virtual Processor * | getChildProcessor (int processorIndex)=0 |
This must be overriden by every Processor and return the Chain with the Chain index. More... | |
virtual float | getDefaultValue (int) const |
Overwrite this and return the default value. More... | |
bool | getEditorState (int state) const |
Restores the state of the Processor's editor. More... | |
const String & | getId () const |
Returns the unique id of the Processor instance (!= the Processor name). More... | |
virtual Identifier | getIdentifierForParameterIndex (int parameterIndex) const |
This returns a Identifier with the name of the parameter. More... | |
float | getInputValue () const |
This can be used to display the Processors input value. More... | |
int | getLargestBlockSize () const |
Returns the block size. More... | |
virtual const String | getName () const |
Overwrite this and return a pretty name. More... | |
virtual int | getNumChildProcessors () const =0 |
This must return the number of Child processors. More... | |
virtual int | getNumInternalChains () const |
If your processor uses internal chains, you can return the number here. More... | |
int | getNumParameters () const |
This returns the number of (named) parameters. More... | |
float | getOutputValue () const |
This can be used to display the Processors output value. More... | |
double | getSampleRate () const |
Returns the sample rate. More... | |
const Path | getSymbol () const |
Returns the symbol of the Processor. More... | |
virtual const Identifier | getType () const =0 |
Overwrite this method to specify the name. More... | |
int | getVoiceAmount () const noexcept |
getNumVoices() is occupied by the Synthesiser class, d'oh! | |
bool | isBypassed () const noexcept |
Returns true if the processor is bypassed. More... | |
Processor (MainController *m, const String &id_, int numVoices) | |
Creates a new Processor with the given Identifier. More... | |
void | restoreCompleteEditorState (const XmlElement *storedState) |
Restores the EditorState from a BigInteger that was retrieved using getCompleteEditorState. More... | |
virtual void | restoreFromValueTree (const ValueTree &previouslyExportedProcessorState) override |
Restores a previously saved ValueTree. More... | |
void | setAttribute (int parameterIndex, float newValue, juce::NotificationType notifyEditor) |
Changes a Processor parameter. More... | |
virtual void | setBypassed (bool shouldBeBypassed, NotificationType notifyChangeHandler=dontSendNotification) noexcept |
This bypasses the processor. More... | |
void | setEditorState (int state, bool isOn, NotificationType notifyView=sendNotification) |
Saves the state of the Processor's editor. More... | |
void | setIsOnAir (bool isBeingProcessedInAudioThread) |
Call this method after inserting the processor in the signal chain. More... | |
void | setSymbol (Path newSymbol) |
Sets a special symbol for the Processor. More... | |
virtual | ~Processor () |
Overwrite this if you need custom destruction behaviour. More... | |
Public Member Functions inherited from SafeChangeBroadcaster | |
void | addChangeListener (SafeChangeListener *listener) |
Registers a listener to receive change callbacks from this broadcaster. More... | |
void | removeAllChangeListeners () |
Removes all listeners from the list. More... | |
void | removeChangeListener (SafeChangeListener *listener) |
Unregisters a listener from the list. More... | |
void | sendAllocationFreeChangeMessage () |
This will send a message without allocating a message slot. More... | |
void | sendChangeMessage (const String &=String()) |
Causes an asynchronous change message to be sent to all the registered listeners. More... | |
void | sendSynchronousChangeMessage () |
Sends a synchronous change message to all the registered listeners. More... | |
Public Member Functions inherited from ControlledObject | |
ControlledObject (MainController *m) | |
Creates a new ControlledObject. More... | |
const MainController * | getMainController () const noexcept |
Provides read-only access to the main controller. More... | |
MainController * | getMainController () noexcept |
Provides write access to the main controller. More... | |
Additional Inherited Members | |
Public Types inherited from Processor | |
enum | InternalChains |
Overwrite this enum and list all internal chains. More... | |
enum | SpecialParameters |
Overwrite this enum and add new parameters. More... | |
Protected Member Functions inherited from Processor | |
virtual Path | getSpecialSymbol () const |
Overwrite this method if you want to supply a custom symbol for the Processor. More... | |
void | setInputValue (float newValue, NotificationType notify=sendNotification) |
Call this from the baseclass whenever you want its editor to display a input value change. More... | |
virtual void | setInternalAttribute (int parameterIndex, float newValue)=0 |
Changes a Processor parameter. More... | |
void | setOutputValue (float newValue) |
Call this from the baseclass whenever you want its editor to display a value change. More... | |
Base class for all Processors that applies a audio effect on the audio data.
You won't ever subclass from this class directly, but use either MasterEffectProcessor or VoiceEffectProcessor, depending on the type of your effect.
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inline |
Checks if the effect is tailing off.
This simply returns the calculated value, but the EffectChain overwrites this.
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inlineoverridevirtual |
You have to override this method, since almost every effect needs the samplerate anyway.
Reimplemented from Processor.
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inline |
Renders all chains (envelopes & voicestart are rendered monophonically.
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pure virtual |
Renders the next block and applies the effect to the buffer.
Implemented in MasterEffectProcessor.