The base class for all data connections used in the raw namespace. More...
Classes | |
struct | Attribute |
Loads / saves a Processor's attribute. More... | |
struct | Bypassed |
Loads / saves the bypass state. More... | |
struct | SampleMap |
Loads / saves a samplemap. More... | |
struct | Table |
Loads / saves the table data. More... | |
The base class for all data connections used in the raw namespace.
This is a powerful and generic class which is the glue between the data of a Processor and your raw project.
In order to use it, pass it as template argument to one of the more high-level classes (UIConnection and Storage) and it will magically synchronize with the actual data in your Processor tree.