This is a non allocating alternative to the AsyncUpdater. More...
Inherited by MainController::CodeHandler [private]
, and MPEKeyboard.
This is a non allocating alternative to the AsyncUpdater.
If you're creating a lot of these object's, it will clog the Timer thread, but for single objects that need an update once in a while, it's better, because it won't post a update message that needs to be allocated.