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AudioSampleBufferPool Class Reference

Inherits SharedPoolBase.

Detailed Description

A pool for audio samples

This is used to embed impulse responses into the binary file and load it from there instead of having the impulse file as seperate audio file. In order to use it, create a object, call loadExternalFilesFromValueTree() and the convolution effect checks automatically if it should load the file from disk or from the pool.

©2017 HISE. This documentation is autogenerated from the HISE source code using Doxygen.